Offers easy C functions for high level 2D and 3D graphics programming. SceneLib fully encapsulates system, hardware and graphic API (GDI, OpenGL) complexity and provides a powerful scene graph engine for hierarchical graphic representation with group and single graphic objects. SceneLib can be used in any development environment which can include DLLs. SceneLib also provides a multithreaded Window Interface for console applications. With it, no system and Window programming is necessary to create astonishing 2D and 3D graphics. SceneLib is also a powerful viewer of your 3D scenes. It offers built-in 3D control capabilities such as different action, shade, draw and projection modes. SceneLib is fully documented with a HTML help in English and partial in German.