FlashPlayerControl

Category
Programming
Components and Libraries

Review

FlashPlayerControl is a window control that enhances Macromedia Flash Player ActiveX features. It does not use its own engine to display movies, but instead provides a wrapper around official swflash.ocx/flash.ocx code. It is thus possible to avoid certain Macromedia Flash Player ActiveX limitations. Features at a glance: 1) Loads Flash movies directly from memory 2) Creates Flash-enabled applications which are ready to work even if the Flash Player ActiveX is not installed! 3) Transparency is fully supported! 4) Ability to play Flash Video (FLV) directly from memory 5) Create code which is compatible with any version of Flash (3, 4, 5, 6, 7, 8). Using FlashPlayerControl, you can load any Flash movie directly from memory. No temporary files! Load any movie on-the-fly from any supported source. For example, you can put one or more Flash movies in the resource section of your application and then load it from the .EXE! Feel the portability and power of FlashPlayerControl! By default, the control will use the swflash.ocx/flash.ocx file which is already installed on the system. The control can alternatively use any swflash.ocx/flash.ocx file you provide using any supported source. Thanks to this method, your application will work even if the Flash Player ActiveX does not exist on the target system. With FlashPlayerControl, hassling with Flash Player ActiveX installation issues is a thing of the past! Demos, complete with source code, are available now! Using FlashPlayerControl you are able to create applications based on transparent flash movies. You can create applications with translucency non-rectangle windows. Use Flash to make applications with modern user interface. Using FlashPlayerControl you are able to play Flash Video (FLV) from external files, URL or directly from memory. When FlashPlayerControl loads Flash Video no temporary files are created everything runs directly from memory.


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